Gamified Pedagogy in a Classroom Environment: A Strategy for Child- Centric Learning By P. Deepa and A. Alma Juliet Pamela

Abstract

The study investigates the benefits and challenges of flexible game-based classrooms which is an effective tool to enhance skills and child-centric learning according to NEP2020. A quantitative research was employed and the data from 25 teachers and 25 students were collected against a standardised questionnaire. The 25 students were subjected to a gamified learning approach before conducting the survey. The results show significant differences in integrating real life examples in GBL, improving knowledge and creativity, lesson planning, noisy and classroom arrangement among teachers and students, where teachers show greater significant influence of GBL on the above aspects. The maximum benefits of GBL by teachers and students are Engagement, Motivation and Happy Classroom. There is a significant difference in the benefits where students feel they get less rewards, replay time, skill development and responsibility. Planning and sharing resources is the most challenging for both teachers and students. The students show more challenging aspects such as classroom space, infrastructure, and class control as well as increased teaching time.

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